[ Set describes his quarters from the windows inward, because he rarely utilizes the hall door to access them. He's half a mind to force Armand to seek him out via the window, a challenge always eager to be spoken by his tongue, yet awaits with both window and door open to grant him wordless permission. Flattery gets you everywhere. With his hip balanced against the elegant vanity tucked across from his sleek, humbly-sized bed, he shuffles through some last minute readings — looking up only when he thinks the vampire with the pretty eyes is finally approaching. ( He'd smell him in the air, if the game had not stuffed cotton in his senses and swaddled him in a neutralizing power. ) ]
(8 gremlin..